using UnityEngine;
using System.Collections;

public class RightButton : MonoBehaviour 
{

    public delegate void ClickEventHandler();
    public event ClickEventHandler ClickEvent; 
    
    public ImageGridController imageGridController;

    void OnClick()
    {
        OnClickEvent();
        //imageGridController.rightButtonTap = true;
    }

    void OnClickEvent()
    {
        ClickEvent();
    }

}

